Getting The Team Together [D1EA]

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Isond Vaal
Posts: 439
Joined: Thu Dec 24, 2020 2:06 am

Re: Getting The Team Together [D1EA]

Post by Isond Vaal »

A resort sounded delightful, even if wide open skies never felt quite right.

Chomaron's mutter vibrated through the delicate mechanisms in Isond's hands, prompting a few notes about incorporating sensors that might even offer limited translation when working with some of the folks that tended to vocalize outside the range of human hearing.

...but that was wildly off the meeting agenda. "We'll come up with something. Anyway, xenophobes...going to give you lousy service regardless of cover story if you're not one of them. On the plus side, often means they've got some tunnel vision when it comes to security. Not used to thinking outside their boxes and getting a feel for how anyone else does devious." That had been a useful lesson when poking holes in a few security nets.
Human * Mechanic * Slicer * Distractable

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Ava Serala
Posts: 448
Joined: Tue Dec 22, 2020 7:50 pm

Re: Getting The Team Together [D1EA]

Post by Ava Serala »

Ava eyed each person's response to her little jest and then shrugged. "I'm not attached to my cover story. Though I do think I'd be best attached to somebody higher class in case anyone recognizes me.

"That's how most people saw me before at these big shot events."
Zeltron | Decadent Dame | Glamorous Gal | Boundless Boldness
Description | Theme | Coco the Little Wolf

"You're the most interesting person in the room. If you want me to stick around, then you best keep it that way."

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