Port Nowhere, Criminal Haven

cast and setting info
Post Reply
User avatar
Faily
Posts: 894
Joined: Wed Jun 24, 2020 7:10 am

Port Nowhere, Criminal Haven

Post by Faily »

Port Nowhere, Criminal Haven

"Some might call this place a wretched hive of scum and villainy, but in all honesty, this is more like a pleasant retreat for us shady folks rather than a so-called wretched hive. The place is clean, the entertainment isn't too bad, and as long as everyone agrees not to break the rules of neutrality and not cause too much of a mess, I might even call it nice. Not that the place is completely safe of course, as no where is safe for folks like us, so do be careful, darling." - Syneisha Versathi

Port Nowhere, originally a decommissioned Hutt-dreadnaught known as the Potentate's Pride, is a floating haven in uncharted space. It is a spaceport, a cantina, and a neutral meeting ground in space for all sorts of people who want to avoid attention from the big factions in the galaxy at large.

Image

System: Uncharted space
Population: Number unknown, but the port is staffed by various pirates, smugglers, and other criminals in the employ of Delcan Finyaft
Government: None
Terrain: Inside of a modified Azalus-class Hutt dreadnaught
Gravity: Artifical standard
Services: Cantinas, gambling, trade, night entertainment

Rarity cap: 7
Special: Characters using the Black Market Contacts Talent need only increase the price by 25% rather than 50%, due to the availability of goods and services at Port Nowhere. Characters may also use Black Market Contacts to get a hold of Restricted Items, at a 20% cost increase.

The station started out as an Azalus-class Hutt dreadnaught, originally owned by Barabulla the Hutt. The Hutt sold the station to starship mechanic Delcan Finyaft at a steep discount without his full comprehension. Finyaft spent the next six years deconstructing and refitting the station and re-opened it, renamed as Port Nowhere and advertised as a floating cantina. The spaceport is a haven for pirates, smugglers and other criminals due to its anonymous location, which shifts from time to time as the mobile station travels between the Core Worlds, Outer Rim Territories and Hutt Space. Port Nowhere provided several features including bars, gambling, and "night entertainment".

There is no night or day in Port Nowhere, and services are open at most hours. The station offers a selection of cantinas for drinking and gambling, a shopping district where all sorts of goods are sold and bartered, and various services and entertainment for visitors. In addition the station has a fully operational hangar for all visitors - this means that ships do not have individual hangars, they all share the same space. This of course means that suspicion is pretty high in this kind of company, so Port Nowhere offers security in the fee of 100 credits for visitors (players only need to pay this once).

Port Nowhere follows no galactic laws or regulations, but Delcan doesn't tolerate too much trouble or mess in his place. An informal rule of neutrality is the practice, where visitors will not instigate confrontations because of business or rivalry, but that doesn't mean the occassional bar brawl, duel, or good old murder doesn't happen. Brawls and duels are tolerated, but murder is frowned upon even if it happens. It just becomes a matter of getting away with it, or not be seen doing it.
GM • Star Fox • Cunning As A Fox • Artisan • Sith • Experienced

Post Reply