Known Criminal Organizations

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Faily
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Known Criminal Organizations

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Black Sun
Leader: Salarr
Black Sun is a rapidly growing group based on Coruscant. It's still a young organization, but what it lacks in age it makes up for in brutality and by sticking their fingers into all the pies. Smuggling and piracy might be what they're most known for, but that is just the tip of the iceberg as they've involved themselves in every known type of illegal activity. The more experienced souls in the underworld see them as an up and coming rival to the Hutt Cartel and Exchange.


Circle
Leader: Bolan
A Nikto-only group of slicers, the Circle are a tight-knight clan of tech-obsessed Nikto. They see technology as the only power in the galaxy to rival the Force, possessing the ability to transform lives, societies, and cultures, and to determine the outcome of wars. They are most often paid in technological gadgets rather than credits when hired to do a job, and their group have some of the best slicers in existence as part of their clan.


Corellian Run Scoundrels
Leader: Temmo'onak'hrurcin
Mostly operating in the Corellian Run from which they get their name, the Corellian Run Scoundrels are a group of smugglers that often act on behalf of the Republic as unofficial privateers. Their smuggling operations usually don't involve the worst kind of goods, and they have often sabotaged slavers, which has led them to have a better reputation than most scum and villainy in the galaxy.


Crimson Fang
Leader: The Red Huntress
A small gang operating in Wild Space, the Crimson Fang is a new and notorious group of mercs and hired guns. Led by Elarea Aldraste, better known as The Red Huntress, the group follows the same modus operandi as their leader; a dead target is better than a living target.


Drayen Crime Syndicate
Leader: Nok Drayen
Nok Drayen was just a small-time smuggler, until he put himself on the map in the most spectacular fashion by destroying the shadowport of Mandellia, killing the thousands of pirates and gangsters who resided there with a single shot. He accomplished this by dropping out of hyperspace in his freighter, and broadcasting a demand that the settlement's residents surrender to him. When they refused, he fired a proton torpedo loaded with a nerve toxin stolen from the Imperial Navy, which slew every last resident in minutes. Drayen then plundered the accumulated wealth of his victims, becoming one of the wealthiest criminals in known space and using the proceeds to establish his own syndicate.
Drayen's ruthlessness in the accumulation of underworld influence was legendary, and he was credited with having slain half the members of the Hutt Cartel in a single night, with no one ever able to discover the method behind his feat. Having been granted control over an entire quadrant of the galaxy by the Cartel as a peace offering, he later consolidated his power and added to his infamy when he personally destroyed the Rath Cartel and the Vandelhelm Combine during the Syndicate Wars.
While the Drayen Crime Syndicate does not yet have the reach and power of the Exchange or the Hutt Cartel, it certainly has the ruthlesness to back up its ambitions.


DX Annihilator Network
Leader: DX-TX (mk.IV)
Operating out of Nar Shaddaa, the DX Annihilator Network is a criminal organization consisting of droids only. At a glance, the group mostly involves itself in smuggling, slicing, and selling information, but its most lucrative business is in assassination. If one has enough money, the Annihilator Network will live up to its name and annihilate a target, including scrubbing the target's information away from the Holonet.


Exchange
Leader: Compeer (title)
The Exchange is one of the biggest criminal organizations in the galaxy today and has maintained that position for the past couple of hundred years. Since its inception is has grown considerably and keeps on growing, and today is a solid rival to the Hutt Cartel - question is how long the Hutts will tolerate its existence. They deal in spice refinement and smuggling, extortion, weapon trafficking, slave trading, and bounty hunting. The organization is active on many planets and has had several notorious bounty hunters in their employ, recently including Jewl'a Nightbringer, one of the highest paid bounty hunters in the galaxy today. The Exchange isn't afraid of the Empire or the Republic, which includes its Force users, as seen during the First Jedi Purge when they actively put out bounties on live Jedi. Bounties large enough to purchase an entire planet. Their operations are mostly centered in the Outer Rim territories, but they're known to be involved in many other places in the galaxy.


Freebooter's Trade Union
Leader: Unknown
The Freebooter's Trade Union is a black market organization. The Union is known for being able to acquire items for its clients regardless of trade rules and whether or not the items are owned by someone already. Accomplished thiefs, cat-burglars, and smugglers are part of their ranks, and for the right price, they can get you anything. Anything.


Gauntlet
Leader: "Big Boss" Jeerik
While small and mostly involved in petty crimes, the Gauntlet is most famous in the underworld for putting on death-duel tournaments that are broadcasted for profit. They put on shows with deadly ordeals for participants, who must overcome the challenges for rewards, which has drawn many desperate folks in without the Gauntlet having to resort to using slaves. All participants in their shows are there of their own free will, though the legality of it all is highly questionable in any civilized world.


GenoHaradan
Leader: Unknown
The GenoHaradan is more myth and legend in the galaxy, even in its underworld. Supposedly the best hunters and assassins, its unsure if they even exist anymore as its said that they disappeared with the end of the Xim Wars at the third Battle of Vontor thousands of years ago. And yet... there still persists a rumor that they are out there still, working their clandestine guild and taking only the most difficult and high-profile targets.


Howling Tempest Gang
Leader: Shrieker
The most daring and ruthless pirates of the Gordian Reach, this little group is slowly becoming an annoyance to the Imperial ships that pass through the Gordian Reach as the pirates seem to care little about the reputation of the Empire and the Sith. There's some rumors that they have connections to various rebel-elements in the Empire's territories, but nothing has been confirmed.


Hutt Cartel
Leader: The Supreme Mogul
Nearly synonymous with the phrase "scum and villainy", the Hutt Cartel are some of the most powerful forces in the galaxy outside of the Republic and the Sith Empire, and even those two take care to consider things when the Hutts are involved. The Cartel is involved in almost all things that will get them a profit, be it illegal or legal. Even most criminals have been involved with the Cartel in one way or another over the course of their careers, as their influence stretches beyond the borders of Hutt space. For the Hutts, this is almost as much part of their culture and history, and they do not take competition lightly - and as it is, the Exchange is looking to be dangerous competition for them, especially since the Exchange is more than willing to step on the Hutts' seniority in the field.
Being so established and deeply entrenched in the criminal underworld also means that the Hutts are a solid route to go to for many making to make a start in a life of crime, as the wealthy slugs can be persuaded to invest money in the possibility of having an indebted business partner, and many smugglers owe their ships to the sponsorship of a Hutt benefactor. Of course, there are those who believe they can just skip out on that debt, and they learn the hard way the cost of crossing the Hutts.
So far, the Hutts are the only criminal organization that can claim to own and control several planets, as well as having its own governments that can set their own rules.


Hylo Visz's Smuggling Contingent
Leader: Hylo Visz
Founded by the Mirialan woman named Hylo Visz, Hylo had previously worked for the Hutt Cartel until a botched smuggling run which caused her to ditch working for the Hutts and strike out on her own. She grouped up with a crew of skilled pilots and accomplished smugglers who also were going independant, but also did not care for the Sith Empire, and started a loose organization that had strong Republic sympathies. While the war was still going on between the Republic and the Empire, Hylo and her Smuggling Contingent were slipping through Imperial blockades to deliver supplies to occupied worlds, and smuggling refugees off world. This unofficial alliance with the Republic has benefited their bank account while the war was going on, but there is speculation around what they're up to after the Peace Treaty was signed...


Kintan Kings
Leader: The Mountain
Until very recently the Kintan Kings was just a group of Nikto warriors serving Bareesh the Hutt, until the Nikto known as The Mountain killed the Hutt and usurped leadership of Bareesh's assets. Now they're violent gang that stages operations against the Republic.
The group consists of a mix of mostly Nikto, but also Weequays, Drabatans, and Rodians.


Mecrosa Order
Leader: High Lady Prishya
A secret order of assassins and spies, the Mecrosa Order has existed for a thousand years. Rumor has it they're trained in the ways of the Dark Side of the Force, and that their members are forced to drink poisonous cocktails to develop immunities to poisons. They could've been almost as mythical as the GenoHaradan, given the low profile they keep, but they still keep a profile. They are specialists in poisons and unarmed combat, and have an extensive network of spies and information brokers across multiple systems, with the strongest presence in the Colonies.


The Nova Blades
Leader: Ralen Margok
A gang of pirates based on the planet Rishi located in the Rishi Maze dwarf galaxy, they started a loose conglomerate of pirate crews that shared resources. Eventually, they joined together and began to collaborate tactically, extensively preying on the galaxy's major hyperroutes. Today, some corporations have established a line item known as the "Blade Tax" to account for the expected lsses due to the Blades' attacks. Their main flagship is the corvette amed Aggressor. Barring major groups like the Hutt Cartel and Nok Drayen's gang, the Nova Blades have the most manpower and firepower.


Old Tion Brotherhood
Leader: Merik Shar
The Brotherhood dominates the underworld of the Tion Hegemony, and have made a fortune of smuggling spice from Hutt space to the territories of the Tion Hegemony. They prefer to stay away from the big rivalries going on in the criminal societies of the rest of the galaxy, and don't seem to be expanding their smuggling operations. In nature, size, or territories.


Rath Cartel
Leader: Seth Rath (deceased, presumably)
Now wiped out during the Syndicate Wars, the Rath Cartel (no relations to the Sith clan Rath) had a stranglehold on smuggling operations in the Core Worlds, particularly smuggling illegal goods to the high and mighty in the wealthy Core worlds. One could say that in removing them, Nok Drayen indirectly allowed for the Black Sun to later expand their horizons beyond Coruscant.


Red Hulls
Leader: The Scarlet Maw
The Red Hulls are an upstart pirate group in the Outer Rim, infamously known for being cannibals. At the moment they are trying to establish ties with other factions to build themselves up more, but so far they haven't had any luck with finding someone willing to sit down with them over a meal to strike a deal...


Rescued Property Appreciation Society
Leader: Dealer
Not a criminal organization as such, the Rescued Property Appreciation Society (or RPAS) is more like a travelling bazaar. They specialize in selling anything and everything one can possibly want, and usually leave brief messages signalling where they will show up. Their bazaars are practically an underworld scavenger's feast for the eyes, and many other criminals use the RPAS as a medium to sell stolen goods.


The Shroud
Leader: The Shroud
The Shroud is not a group, as far as people know, but a single entity. A freelance spy of legendary feats, such as infiltrating the Czerka Corporations most secure vaults and computers, causing the Great Czerka Datacrash incident where Czerka lost an untold amount of secret data. It's said the the person calling themselves The Shroud only communicates in text messages or in messages voiced by droids. Whatever the true nature of The Shroud is, it will be hard to find out, as they've gone silent after the Peace Treaty between the Republic and Empire was signed.


Terror Brigade
Leader: Vik "the Sneak" Viszla
A group of ex-Mandalorians, or Dar'manda as the Mandalorians themselves will call them. They are known as crazy thrill-seekers who will do anything for their own entertainment, be it ambushing military groups, wrestling wampas, or hunting rancors. Due to their thril-seeking nature, they have been persuaded to pursue dangerous bounties that include Jedi and Sith alike, as no danger is too great for them. Currently they have no permanent base and are roaming the galaxy aboard a Mandalorian dreadnaught named The Decimator.


Vandelhelm Combine
Leader: Gustav Vandelhelm (deceased, presumably)
Once a crime organization of secret origins, the Vandelhelm Combine was wiped out by Nok Drayen during the Syndicate Wars. According to rumors, Drayen found their secret base in the Vandelhelm Cloud asteroid field, and proceeded to bombard it all. When they were active, they were a group of skilled slicers and spies that preferred to avoid violent confrontations as they considered it a failure and horribly low-class. They were often employed for cyber-security for various criminal gangs, so it is very likely they had had very deep pockets that Drayen must've looted after they were eliminated.


The Veil
Leader: Veil-One, Veil-Two, Veil-Three
Consisting only of a trio of cyborgs, The Veil is an enigmatic group that engages in cyber-crimes from their base on Nar Shaddaa. Their actions, if someone managed to track them, would appear almost erratic and without meaning, but from all impressions it would seem that The Veil is playing some sort of very long long-game to achieve a greater goal.
GM • Star Fox • Cunning As A Fox • Artisan • Sith • Experienced

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